<!--//Proximas duas variaveis sendo definidas na própria página devido// a diferença do scroll em determinadas páginas. 
//var scrollVy = 255//var scrollHx = 290var upH = 8; // Height of up-arrowvar upW = 8; // Width of up-arrowvar downH = 8; // Height of down-arrowvar downW = 8; // Width of down-arrowvar dragH = 12; // Height of scrollbarvar dragW = 32; // Width of scrollbarvar scrollH = scrollVy; // altura do scrollvar speed = 10; // velocidade do scroll// And now... go to the bottom of the page...// Browser detectionvar dom = document.getElementById ? true:false;var nn4 = document.layers ? true:false;var ie4 = document.all ? true:false;var mouseY; // Mouse Y position onclickvar mouseX; // Mouse X position onclickvar clickUp = false; // If click on up-arrowvar clickDown = false; // If click on down-arrowvar clickDrag = false; // If click on scrollbarvar clickAbove = false; // If click above scrollbarvar clickBelow = false; // If click below scrollbarvar timer = setTimeout("",800); // Repeat variablevar upL; // Up-arrow Xvar upT; // Up-arrow Yvar downL; // Down-arrow Xvar downT; // Down-arrow Yvar dragL; // Scrollbar Xvar dragT; // Scrollbar Yvar rulerL; // Ruler Xvar rulerT; // Ruler Yvar contentT; // Content layer Y;var contentH; // Content heightvar contentClipH; // Content clip heightvar scrollLength = 178; // Number of pixels scrollbar should movevar startY; // Keeps track of offset between mouse and spanpicup = new Image();    picup.src = "imagens/seta_up.gif";picdown = new Image();  picdown.src = "imagens/seta_down.gif";picdrag = new Image();  picdrag.src = "imagens/rolagem.gif";// Preloadfunction eventLoader(){        if(ie4){        				// Up-arrow X and Y variables                upL = document.all.up.style.pixelLeft;                upT = document.all.up.style.pixelTop;                           // Down-arrow X and Y variables                downL = document.all.down.style.pixelLeft;                downT = document.all.down.style.pixelTop;                // Scrollbar X and Y variables                dragL = document.all.drag.style.pixelLeft;                dragT = document.all.drag.style.pixelTop;
                // Ruler Y variable                rulerT = document.all.ruler.style.pixelTop;
                // Height of content layer and clip layer                contentH = document.all.content.offsetHeight;                contentClipH = document.all.contentClip.offsetHeight;
                
								document.all.content.style.top = 0;				        document.all.ruler.style.top = rulerOrig;				        document.all.drag.style.top = dragOrig;
                        }        else if(nn4){                // Up-arrow X and Y variables                upL = document.up.left;                upT = document.up.top;                          // Down-arrow X and Y variables                downL = document.down.left;                downT = document.down.top;                              // Scrollbar X and Y variables                dragL = document.drag.left;                dragT = 175;
                //dragT = document.drag.top;                              // Ruler Y variable                //rulerT = document.ruler.top;
                rulerT = 175;                // Height of content layer and clip layer                contentH = document.contentClip.document.content.clip.bottom;                contentClipH = document.contentClip.clip.bottom;        }        else if(dom){                // Up-arrow X and Y variables                upL = parseInt(document.getElementById("up").style.left);                upT = parseInt(document.getElementById("up").style.top);                // Down-arrow X and Y variables                downL = parseInt(document.getElementById("down").style.left);                downT = parseInt(document.getElementById("down").style.top);                // Scrollbar X and Y variables                dragL = parseInt(document.getElementById("drag").style.left);                dragT = parseInt(document.getElementById("drag").style.top);                // Ruler Y variable                rulerT = parseInt(document.getElementById("ruler").style.top);                // Height of content layer and clip layer                contentH = document.getElementById("content").offsetHeight;                contentClipH = document.getElementById("contentClip").offsetHeight;                document.getElementById("content").style.top = 0 + "px";                        }        // Number of pixels scrollbar should move        scrollLength = ((scrollH-dragH)/(contentH-contentClipH));        // Initializes event capturing        if(nn4){                document.captureEvents(Event.MOUSEDOWN | Event.MOUSEMOVE | Event.MOUSEUP)                window.onresize = reloadPage;        }        document.onmousedown = down;        document.onmousemove = move;        document.onmouseup = up;				//Caso a Layer tenha altura maior que max, então mostra as layers com as setas, etc...				if (contentH > max) {					MM_showHideLayers('up','','show','drag','','show','ruler','','show','bg','','show','down','','show');				}
				else {
					MM_showHideLayers('up','','hide','drag','','hide','ruler','','hide','bg','','hide','down','','hide');				}}// Mousedownfunction down(e){        if((document.layers && e.which!=1) || (document.all && event.button!=1)) return true; // Enables the right mousebutton                  getMouse(e);        startY = (mouseY - dragT);                // If click on up-arrow        if(mouseX >= upL && (mouseX <= (upL + upW)) && mouseY >= upT && (mouseY <= (upT + upH))){                clickUp = true;                //picDown('up');                return scrollUp();        }               // Else if click on down-arrow        else if(mouseX >= downL && (mouseX <= (downL + downW)) && mouseY >= downT && (mouseY <= (downT + downH))){                clickDown = true;                //picDown('down');                return scrollDown();        }        // Else if click on scrollbar        else if(mouseX >= dragL && (mouseX <= (dragL + dragW)) && mouseY >= dragT && (mouseY <= (dragT + dragH))){                clickDrag = true;                //picDown('drag');                return false;        }        else if(mouseX >= dragL && (mouseX <= (dragL + dragW)) && mouseY >= rulerT && (mouseY <= (rulerT + scrollH))){                // If click above drag                if(mouseY < dragT){                        clickAbove = true;                        clickUp = true;                        return scrollUp();                }                // Else click below drag                else{                        clickBelow = true;                        clickDown = true;                        return scrollDown();                }        }        // If no scrolling is to take place        else{                return true;        }}function picDown(which){        if(document.all) {                eval('document.all.pic' + which + '.src = pic' + which + '.src');        }        else {                eval('document.' + which + '.document.pic' + which + '.src = pic' + which + '.src');        }}function picUp(which){        if(document.all) {                eval('document.all.pic' + which + '.src = "' + which + '.gif"');        }        else {                eval('document.' + which + '.document.pic' + which + '.src = "' + which + '.gif"');        }}// Drag functionfunction move(e){        if(clickDrag && contentH > contentClipH){                getMouse(e);                dragT = (mouseY - startY);                                if(dragT < (rulerT))                        dragT = rulerT;                         if(dragT > (rulerT + scrollH - dragH))                        dragT = (rulerT + scrollH - dragH);                                contentT = ((dragT - rulerT)*(1/scrollLength));                contentT = eval('-' + contentT);                moveTo();        }        // So ie-pc doesn't select gifs        if(ie4)                return false;}function up(){        clearTimeout(timer);        // Resetting variables        clickUp = false;        clickDown = false;        clickDrag = false;        clickAbove = false;        clickBelow = false;        //picUp('up');        //picUp('down');        //picUp('drag');        return true;}// Reads content layer topfunction getT(){        if(ie4)                contentT = document.all.content.style.pixelTop;        else if(nn4)                contentT = document.contentClip.document.content.top;        else if(dom)                contentT = parseInt(document.getElementById("content").style.top);}// Reads mouse X and Y coordinatesfunction getMouse(e){        if(ie4){                mouseY = event.clientY;                mouseX = event.clientX;        }        else if(nn4 || dom){                mouseY = e.pageY;                mouseX = e.pageX;        }}// Moves the layerfunction moveTo(){		if(ie4){								document.all.content.style.top = contentT;				        document.all.ruler.style.top = dragT;				        document.all.drag.style.top = dragT;        }        else if(nn4){                document.contentClip.document.content.top = contentT;                document.ruler.top = dragT;                document.drag.top = dragT;        }        else if(dom){                document.getElementById("content").style.top = contentT + "px";                document.getElementById("drag").style.top = dragT + "px";                document.getElementById("ruler").style.top = dragT + "px";        }}// Scrolls upfunction scrollUp(){        getT();                if(clickAbove){                if(dragT <= (mouseY-(dragH/2)))                        return up();        }                if(clickUp){                if(contentT < 0){                        dragT = dragT - (speed*scrollLength);                                                if(dragT < (rulerT))                                dragT = rulerT;                                                        contentT = contentT + speed;                        if(contentT > 0)                                contentT = 0;                                                moveTo();                        timer = setTimeout("scrollUp()",25);                }        }        return false;}// Scrolls downfunction scrollDown(){        getT();                if(clickBelow){		                if(dragT >= (mouseY-(dragH/2)))                        return up();        }        if(clickDown){                if(contentT > -(contentH - contentClipH)){                                              dragT = dragT + (speed*scrollLength);                        if(dragT > (rulerT + scrollH - dragH))                                dragT = (rulerT + scrollH - dragH);                                                contentT = contentT - speed;                        if(contentT < -(contentH - contentClipH))                                contentT = -(contentH - contentClipH);                                                moveTo();                        timer = setTimeout("scrollDown()",25);                }        }        return false;}// reloads page to position the layers againfunction reloadPage(){        location.reload();}	//netscape resize bug fixfunction NSresize() {  if (document.FIX.NSfix.initWindowWidth != window.innerWidth || document.FIX.NSfix.initWindowHeight != window.innerHeight) {    document.location = document.location;  }}function NSCheck() {  if ((navigator.appName == 'Netscape') && (parseInt(navigator.appVersion) == 4)) {    if (typeof document.FIX == 'undefined'){      document.FIX = new Object;    }    if (typeof document.FIX.FIX_scaleFont == 'undefined') {      document.FIX.NSfix = new Object;      document.FIX.NSfix.initWindowWidth = window.innerWidth;      document.FIX.NSfix.initWindowHeight = window.innerHeight;    }    window.onresize = NSresize;  }}NSCheck()//-->